About

Hi and welcome to my about page. You can call me Wirlaburla as I'm often known around the web. I'm a freelance software engineer with special interests in digital archival and vintage hardware and software. I like old games, low-level languages, modulated music, and old sci-fi shows.

I can be considered somewhat of a minor spin-off of neo-ludditism, believing most modern software and technology made in the last 15 years is a means to harm the average man rather than assist him. Beyond the numerous subscription services, the constant tracking of your digital whereabouts, the censorship of opinions, and the centralized agreggation of content is a core to our computing that would be perfectly free and usable if it were not aimed to control the common user. As such, quality of software has decreased and the adoption and enforcement of anti-consumer modals have appeared and almost has become a necessity. I believe Windows XP was the last good Windows version, that MSN and AIM designs were the intended way to chat, that the personalized webpage era of the Internet was a golden era, that forums were the best way to discuss a topic online, and that Internet anonymity should be the default.

Many people often see me as a complete asshole, which is not entirely true. I'm brutually honest and don't hold back. I don't like seeing people wronged or being wronged and I often do get blunt when I feel that is the case. I'm of passion and justice. I'm also not much of a people person, usually preferring to stay to myself or with only a few close friends. Regardless, I'm not bad guy.

FAQ

Q: Are you a furry?
No.
Q: How did you come up with your name?
I wish I could say it was a well thought-out name, but it was really just a spur-of-the-moment type name when I was registering for a service. I couldn't think of anything so I just jumbled letters together to make something easy to say and unique.
Q: A/S/L?
x86_64 / Linux / C++
Q: How did you get started in programming?
I cannot accurately trace the history of my profession easily, for a lot of elements came into play. I experimented with ROBLOX and its Lua back in 2010, messed with the Unity engine a few years later, and made some Minecraft plugins a few years after that. Eventually, I delved more into development than what I was already doing on the surface and here I am.

Contact

There are situations where I might want to publicly reply to your email. If you do not want your identity to be posted, please explicitly state so in your email. I will not disclose the email identity of those against it.

Email
wirlaburla@worlio.com
XMPP/Jabber
wirlaburla@worlio.com

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